It has dropped in price, and we've got it. The girls and I have been trying it out today.
My main complaint so far is that it seems to take quite a while before you're able to create your own team of heroes. That's going to cut into the re-playability, I expect. Of course I'm only on my first play-through, on Easy because the girls are playing with me in turns, and I have no idea whether this stays the same in subsequent plays.
But the girls both like it. The Easy level seems to be easier than the Easy level for Marvel Ultimate Alliance--the eight-year-old will have no trouble playing it on her own, which is really nice.
Teams of two rather than four mean that there won't be any games played with all the family, which was fun once in a while with MUA (just not too often), but will probably make it easier for the girls to play together. I did notice that it's a lot easier to strategize with the twelve-year-old when we're each playing one specific character.
You start out with the John Stewart Green Lantern, who is both girls' favorite by far, so that's a plus. You can unlock Hal Jordan and Kyle Rayner (but not, sadly, Guy Gardner :() and (presumably) have several different all-GL teams. I don't know yet just how much of the game you can play with the unlockable characters--at least one of the sections I've already played required a specific character (the Flash) to get through it, so I'm pretty sure that there will be limitations in this respect, which is kind of annoying.
I'm pretty sure that the twelve-year-old is looking forward to playing a Huntress-Hawkgirl team-up :).
So, all right. The game is all right. I'm glad I didn't run out and buy it at full price when it first came out, because it's not worth that much (Marvel Ultimate Alliance was, by the way), but it's good for some fun and we're enjoying it.
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